Sizzli'n City
The player's goal is to build the city whilst balancing the heat levels.
Heat reduces the productivity and well-being of citizens living in residential areas thus enacting a heat penalty. Make sure your income and citizens' health will be well balanced!
- Concrete structures produce income (money) but also deadly heat
- Greenery (parks, lakes) reduce heat but does not bring any money
Overheating of cities, although simplified in this case, is a real issue - a consequence of the overabundance of concrete structures and lack of greenery.
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The game was created in 48h for EmCliC Game Jam 2023. https://itch.io/jam/emclic
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Credits:
- Aleksander Stanoch (Hrober) - programming
- Mateusz Głowacki (Nimus) - 3d modeling
- Grzegorz Gomuliński - programming
- Namir Strzelecki - 2d art
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Status | Prototype |
Platforms | HTML5, Windows |
Authors | Nimus100, Hrober, NamirSprout, LubieKakao1212 |
Genre | Simulation |
Made with | Unity |
Tags | 3D, City Builder, Low-poly, Unity |
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